![gamebryo engine logo gamebryo engine logo](http://moritz-peter.de/s/cc_images/cache_2474106113.jpg)
#Gamebryo engine logo mod
But once this feature is there, both the official and the mod designer start to work under the assumption that you have them on. And it still has very significant limitations.Īll this with the caveat, that I have not looked for these kinds of mods in a long time (though I now did a quick google search.Īs for map markers and quest markers, those can obviously be turned off. You can do a by-item workaround using scripting, but 1000s of additional scripts running in the background will certainly not help performance or stability. I also have not seen any good on-use enchanting mod. I have seen mods that try to add equipment slots, but they are had significant issues, as in for example requiring very specific orders in which to equip the items and/or clipping issues. Incorrect! All of that can be had in Oblivion!Įlaborate please. Ultima V: Lazarus is a great game in it's own right, but it is not Ultima V. I will the same about Ultima or BG remakes. Nothing specific to Elder Scrolls, really. And when I look at that screenshot I don't see Morrowind. OpenMW is fine, but I personally will never touch Skywind or Morroblivion. Finding things was a core part of Morrowind it needs neither map markers (as in your screenshot) nor quest markers.It is fast and governed by your in-game skills. Most-controversial one in the list: I like the combat in MW much better.Getting all pieces of Daedric Armor was a real achievement in MW and even Wraithguard does not have a proper place in the Oblivion equipment system MW had many more equipment slots, which *matters*.MW had superior spell-making and enchanting.
![gamebryo engine logo gamebryo engine logo](https://s.yimg.com/uu/api/res/1.2/03yvjU0YCKXwpc1VrSmq7Q--~B/aD0zMDA7dz00MjU7YXBwaWQ9eXRhY2h5b24-/https://www.blogcdn.com/www.joystiq.com/media/2007/09/gamebryo091207.jpg)
Oblivion dialogue system is totally unsuited for the amounts of dialogue in MW.I also don't agree that the Oblivion engine is superior, at least for MW. Morrowind in the engine of Oblivion will never be a proper Morrowind. I always felt that you can't separate most games from their engines.